PLÈ synopsis  [2025]
A solitary creature, part human, part corrupted file, faces off against another chimera that looks too much like It: Its daughter, Its reflection, or maybe the Morning Star...
                   Through the holes of fake dimensions.
Spoiled memories, unfinished dreams, and virtual echoes tangle together in an endless loop, like a VCR spitting out its tape. 

Short Bio
My practice develops at the intersection of digital image-making (3D modeling, animation, generative AI) and traditional techniques such as drawing and painting. This hybridization allows me to reconcile intuitive, craft-based modes of narration with the tools of the digital world. It opens a space where the marvelous, the fragmentary, and the oneiric find new forms of expression.
In my recent short films, I have used artificial intelligence to generate textures, volumes, sound effects, and entire characters among the elements modeled in Blender. Once reworked, integrated, and transformed, these fragments become a plastic and narrative material that is my own. I am less interested in technical virtuosity than in AI’s ability to produce images and narrative elements that I could not have conceived alone, and in the way they contaminate and merge with my personal visual motifs.
In this process, AI is not a substitute but a partner, opening up narrative possibilities that extend my obsessions with magic, unease, and the instability of images. This instability resonates with the fading condition of digital artefacts, where information multiplies, dissolves, and reconfigures itself continuously. My work seeks to inhabit this volatile space: one where hybrid materialities, unstable memories, and ephemeral images shift into uncertain yet poetic forms of storytelling.

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